The best cities for 3D artists By Brad Thorne published 7 February 19 3D We talk to creators in CG hubs around the world to discover what sets these hotspots apart.
Create god rays in V-Ray By Simon Edwards published 5 February 19 3D Add interest to a 3D scene with this cinematic effect. This 5-step tutorial shows you how.
Unity vs Unreal Engine: which game engine is for you? By Creative Bloq Staff published 4 February 19 Digital Art 4 things to consider before choosing between the game engines.
How to land your dream job in 3D By Tanya Combrinck published 31 January 19 3D Recruiters at top studios share advice to put you ahead of the pack.
How to create a video game character in ZBrush By Marat Latypov published 28 January 19 3D Learn to create a stylised character with attitude.
3DTotal animal écorché figures review By Glen Southern published 25 January 19 3D Brush up on your anatomy with these amazingly detailed sculptures.
The VFX secrets behind Marvel's Venom character By Trevor Hogg published 24 January 19 3D Here's how the antihero came to life on the big screen.
20 tips to master Maya By 3D World staff published 23 January 19 Maya Industry experts share their hard-earned advice to help you get the most out of Maya.
Top blockbuster VFX you're not meant to see By Ian Failes published 17 January 19 VFX See how 10 feature films use invisible effects to bring stories to life.
Houdini 17 Banshee review By Greg Barta published 16 January 19 Review Is SideFX's latest release up to scratch?
A beginner's guide to displacement and bump maps By Mike Griggs published 11 January 19 3D See how these maps can give your 3D models extra relief and detail.
14 ZBrush workflow tips By Maya Jermy published 7 January 19 3D Enhance your ZBrush workflow and work with greater speed, convenience and confidence.
How to render realistic transparent surfaces By Mike Griggs published 19 December 18 3D Creating transparent surfaces is tricky; here's how to get it right.
Live Face for iClone 7 review By Mike Sherwood published 14 December 18 3D A quick and easy way to do mocap with an iPhone X.
Gravity Sketch on Oculus Rift review By Glen Southern published 11 December 18 Review Sculpt in VR with this tool.
Use Marmoset Toolbag to present models in VR By Martin Nebelong published 10 December 18 3D Present VR models in a better light with Marmoset Toolbag.
Become a better 3D artist By Creative Bloq Staff published 5 December 18 3D Expert advice for being the best professional you can be.
Learn to model a 3D person in ZBrush and Maya By Claudio Clemente published 4 December 18 3D modelling Pro techniques for capturing personality and emotion.
Model luminous 3D surfaces with these texture tips By Mike Griggs published 3 December 18 3D Master CG lighting with this advice for luminous surfaces.
ZBrush at the movies By Brad Thorne published 30 November 18 3D Industry veterans explain why ZBrush is the star of all your favourite films and shows.